By 3Dcamp on Jun 28, 2011 in Uncategorized | 0 Comments
Ronan Skehill from Cauwill Technologies presented on location-based services at #3Dcamp11. His slides include some worrying statistics for Foursquare -
By 3Dcamp on Jun 27, 2011 in Uncategorized | 0 Comments
Gavin Duffy from RealSim gave a talk at #3Dcamp11 entitled “A geo-referenced 3D reconstruction of an ancient environment on a smartphone”. You can now view the slide deck for that talk below -
If you’d like to follow progress on the project you can follow Aonghus MacOg and/or RealSimGames on Facebook.
By 3Dcamp on Jun 10, 2011 in Uncategorized | 0 Comments
The schedule for 3Dcamp 2011 can be found here.
Please note that changes might still occur.
By 3Dcamp on Jun 10, 2011 in Uncategorized | 0 Comments
If you haven’t yet followed us on Twitter please do @3Dcamp. The official hashtag for the conference is #3Dcamp11 and we plan to have projectors in the lobby area and auditorium to provide a backchannel.
By 3Dcamp on Jun 10, 2011 in Uncategorized | 0 Comments
For those who can’t attend #3Dcamp11 tomorrow you’ll be delighted to learn that
Applebox Media will record the two keynote presentations and publish them to the web later.
By 3Dcamp on Jun 9, 2011 in workshops | 0 Comments
Unity is an integrated authoring tool for creating 3D video games or other interactive content, such as architectural visualizations or real-time 3D animations. In this workshop, Pat O’Hora will explore many of the features in this tool by creating a very simple Marble Madness clone game.
The workshop will be light on theory, but heavy on the practical building of a Unity game.Previous programming experience will be useful, but not necessary. All you need on the day will be a bit of enthusiasm!
This workshop will take place in a computer lab and the number of places is limited. Please leave a comment if you’d like to participate!
By 3Dcamp on Jun 9, 2011 in workshops | 0 Comments
Stephen Howell, a Computer Science Lecturer at I.T. Tallaght, will lead a workshop entitled ‘Kinect Hackables’. You can get an idea of what to expect by watching this video.
Please leave a comment here if you’d like to participate!
By 3Dcamp on Jun 9, 2011 in workshops | 0 Comments
This is what Lette and Keith Moloney, the organisers of this workshop, told us about it:
“Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It’s intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments.
For 3D-Camp, this is a beginners’ Arduino workshop and will suit people who are completely new to Arduino. For this tutorial we will be looking at how to set up an Arduino development environment, write and upload a small programme to the device to help you gain a basic understanding at getting started with the fun of Arduino.”
More about it in
this post on Lette’s own blog!
If you’d like to participate, please leave a comment here! This workshop is taking place in a computer lab and there are a limited amount of places.
By 3Dcamp on Jun 9, 2011 in workshops | 0 Comments
Miriam Lohan, the facilitator of this game/workshop, unveils her intention:
“To see how the bartering of work -skills, labour, knowledge, time - might work online, I invite you to share how you interact with others through games and ratings. Pitched somewhere between speed-dating and a county fair, the workshop will involve live play-bartering in a room mapped to the first draft of a site design. How it plays out will shape the future design, so the more - and the more diverse the participants - the merrier. As online, you can share personal details or adopt a persona - all you need to bring are your social and bargaining skills. All are welcome.”
Please leave a comment if you intend to join! Also, if you have ideas for Miriam, let her know in a comment!