Interactive art, DIY multi-touch haptics, teaching with Lego robotics
By 3Dcamp on May 29, 2009 in Uncategorized
More details on 3 new talks for 3Dcamp -
11. Stephen Howell - Developing Interactive Art with Processing
Processing is an high level graphics programming language based on Java. Designed to be used by novice programmers and artists wishing to create interactive art installations, it is a simple but powerful tool. This talk will describe how to dive into processing with minimal coding experience, and how your processing based interactive art can be deployed on the web and in physical locations.
12. Brett Lawless - DIY Multi-Touch Haptic Interfaces
Brett Lawless, a student in ITT Dublin describes a project to build and deploy a multi-touch screen at minimal cost. Covering the difficulties of construction and input device issues using both wiimotes and webcams, Brett will showcase his home made multi-touch interface on the day. Brett will also discuss the various programming approaches currently available such as WiimoteLib, Bespoke Software Multitouch Framework and TUIO & Tbeta.
13. David Higgins - Teaching with Lego Robotics
David Higgins, a student from ITT Dublin talks about teaching engineering and programming concepts with Lego Robotics. David will describe a prototype instructive scripting interface for controlling Lego robots. David is also an experienced Scratch instructor, and will discuss teaching programming concepts using modular tools such as Scratch and Lego.
Visit ourĀ Speakers page for more details


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